<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Plan T Devlog - itch.io</title><link>https://k-s-f.itch.io/plan-t</link><description>Time moves differently here. A month becomes a lifetime.</description><item><guid>https://k-s-f.itch.io/plan-t/devlog/1497466/growth-stages-artwork</guid><title>Growth Stages Artwork</title><link>https://k-s-f.itch.io/plan-t/devlog/1497466/growth-stages-artwork</link><pubDate>Thu, 23 Apr 2026 13:30:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The Art Pipeline It&#039;s almost been a month since I started, and I&#039;m making slow but steady progress. Yo! Today I&#039;m going to share one of the game&#039;s most important parts: the assets. Since this is a pla...</p>]]></description></item><item><guid>https://k-s-f.itch.io/plan-t/devlog/1469751/plan-t-overall-concept</guid><title>Plan T - Overall Concept</title><link>https://k-s-f.itch.io/plan-t/devlog/1469751/plan-t-overall-concept</link><pubDate>Thu, 26 Mar 2026 13:23:10 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2MzY0ODQzLmdpZg==/original/IMULux.gif"/><p>The Memory When I was in primary school, Tamagotchi captivated me. It felt somehow alive and real, even though it was just a pixelated chicken. The game design seemed magical—it challenged what I th...</p>]]></description></item></channel></rss>